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Autodesk internal discussion about Softimage

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Even with 3D Max purchasing Maya via the Alias takeover, their plans for a professional 3D animation package have come up short again.

Channel: Comedy
Uploaded: November 30, 1999 at 12:00 am
Author: XsiRocksMySocks

Length: 03:59
Rating: 4.8911567
Views: 89195

Tags: XSI  Maya  Autodesk  Max  3D  animation  acquisition  Softimage  parody  Avid  

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Video Comments

Iffipocolypse (November 30, 1999 at 12:00 am)
@DarkArcz Maya was actually made by Alias.Autodesk bought Alias and Maya.
paulosemifusa (November 30, 1999 at 12:00 am)
hahaha...vey cool...
adrencg (November 30, 1999 at 12:00 am)
When one company owns all the big software, innovation dies. Try playing chess with yourself, and you'll see what I mean.
Mounty2010 (November 30, 1999 at 12:00 am)
I'm a Softimage user and tried very often to switch to maya & 3dsmax,but every time i tried, it ended up with the same sentence: "i dont knowwhy, but it doesnt fit into my brain, i dont get it !". MAYBE, if i had startedwith 3DSMax / Maya years before, i would now say the same about XSI.But from today, i have to say: i dont understand the UI of 3DSMax / Mayaand i'm breaking my fingers when transform, rotate, scale and select geometry ... it's just not compatbile with my brain ;)
Mounty2010 (November 30, 1999 at 12:00 am)
This is so freaking funny, i really had to laugh at some sentences :DI dont like autodesk BUT i have to confess (admit), that softimage 2010was the BEST Softimage i ever had since Softimage 4. I dont know ifAutodesk developed it themself or if the "old developers" of XSI 7.0are still developing Softimage for Autodesk, but they did a good job !
Mounty2010 (November 30, 1999 at 12:00 am)
i cant post the comment i would like to post ... thanks youtube.
Consumerofknowledge (November 30, 1999 at 12:00 am)
Yes, Autodesk acquired Alias and Avid, oh well.
nazworkshop (November 30, 1999 at 12:00 am)
@DarkArcz well man, i may be whinging about max and maya but, if you have never used them its good to learn them and know them, as any 3d job will likely be using them. the best feature in my opinion with maya is the transfer maps, it ensures that you never get "stuck" in a dead end when you want to re unwrap your character after you've already textured. definately check out zbrush if you haven't, i think they are the way of the future, they are eliminating the "technical" feeling of 3d
DarkArcz (November 30, 1999 at 12:00 am)
@nazworkshop Either way, I've still gotta pick up Maya sooner or later. The college Im planning to enroll into happens to teach using Maya as a medium, so I really don't have much of a choice in the matter. Still, if I can afford it, I'll pick up modo as a second option. I've had a dab with its evaluation version and watched a few tutorials, and I've gotta say, it certainly looks interesting.
nazworkshop (November 30, 1999 at 12:00 am)
@DarkArcz you can texture direclty on the model too which is quite awesome, but it's modelling tools are great in itself.

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