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Tagging a Rig in SoftImage/XSI Tutorial

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This free tutorial shows you how to "tag a rig" in SoftImage/XSI in order to apply animation or motion-capture data to it. For more products, tutorials, and information relating to video game development and modding, check out: http://www.noesisinteractive.c...

Channel: Film & Animation
Uploaded: November 30, 1999 at 12:00 am
Author: noesisinteractive

Length: 02:49
Rating: 4.68
Views: 37387

Tags: Tagging  a  rig  tutorial  tag  SoftImage/XSI  Softimage  XSI  3D  3-D  graphics  rigging  animation  motion  capture  mocap  

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Video Comments

valek27 (November 30, 1999 at 12:00 am)
@Sanfordkill100 Because. it wouldnt be able to be web client based and if a model has too many polys and high res textures it causes lag
Sanfordkill100 (November 30, 1999 at 12:00 am)
I cant believe RS software is this. If this software have cool graphic, why cant the graphic of our RS face be clearly!!!
jakechapy (November 30, 1999 at 12:00 am)
1750 usd
redfoxarts (November 30, 1999 at 12:00 am)
i thought Softimage cat is a plugin for 3ds max?
realtrasekim (November 30, 1999 at 12:00 am)
6+ (7 wasn't out at the time this video was created)
realtrasekim (November 30, 1999 at 12:00 am)
It'll all depend on the rig you're using, and what the creator set up for it. I've seen plenty of hand ones by default to allow for quick selection of fingers or default poses (closed fist or open hand for example), but I haven't seen a default one with body poses.
realtrasekim (November 30, 1999 at 12:00 am)
If you have a hard time tagging the rig in the viewport, try using the scene explorer (hotkey 8), or the schematic view (hotkey9) to find the correct bone/controller there.
ShroudedFury (November 30, 1999 at 12:00 am)
Can somebody help me as i've hit a dead end.. In XSI when i press F3 for the synoptic view i can only pose the hands, there is no option for body posing at all.. I thought this was default in Synoptic view though?
Bad888Max (November 30, 1999 at 12:00 am)
3000 USD
oldoneeye (November 30, 1999 at 12:00 am)
unless you're just trying to be a bother, i'd recommend getting the free learning edition of perhaps maya, its worth having a look at a few different programmes, though maya is often the most popular.there are many parts to animation, modelling, rigging, weighting and controls set-up, animation and rendering, all of which are huge topics to cover. Its worth looking up tutorials for each, though all programmes should come with fairly detailed help files

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