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Karim3ds (November 30, 1999 at 12:00 am)
thnx to u too :) tc
TERRANCIO (November 30, 1999 at 12:00 am)
nice video, even the music is nice, not that Rock they like to put in sometimes to distract, lol well, the only annoying thing, kinda, it's the bouncing back and forth from front view to the side, well, but i know this is a 2.5D program... thanks Karim
Karim3ds (November 30, 1999 at 12:00 am)
thnx :)
anileapen05 (November 30, 1999 at 12:00 am)
very gud zpheres tutorial on human modellinglove to c more especially in sculpting whole body man.
deluxedookie (November 30, 1999 at 12:00 am)
@GuruOfTheInternet a poly is 3 sided in all programs, but theres a quad it starts out in and you can change it just like max to 3 sided. it does work well with max, max, and the lower end stuff too.
GuruOfTheInternet (November 30, 1999 at 12:00 am)
Lightwave is nice too. It has a great rendering engine. However, it uses 3 sided polygons, doesn't it? Doesn't work to well with programs like 3DS Max :(.
deluxedookie (November 30, 1999 at 12:00 am)
@GuruOfTheInternet just like pen and paper its all in the artist, my tool is lightwave3d
Karim3ds (November 30, 1999 at 12:00 am)
thank u alot for ur nice comment, hope u get more advanced and share ur work too someday :)best of luck
GuruOfTheInternet (November 30, 1999 at 12:00 am)
Maya is good for animation. 3D Studio Max is better for static objects. Essentially, they can both produce the same quality work but each has completely different interfaces and learning curves. I prefer 3D Studio Max :P
xRyanxAG (November 30, 1999 at 12:00 am)
Maya is throbbing with pure awesomeness goo |